Tomba! is one of my fondest gaming
memories from childhood. It was a quirky action-adventure platformer with RPG elements, set in a 2.5D world. It was such a
unique gaming experience that I've yet to experience anything like it
outside of it's own franchise (I know... two games hardly counts as a
franchise).
It's common for game developers to cut content due to time, size or budget constraints. When I discovered that Tomba met this same fate, I became obsessed with sniffing out this missing content. Little did I know of the treasures Whoopee Camp left behind, waiting to be discovered...